FisixTutorials
From Fisix Engine Wiki
The tutorials in this section are divided into several sections, each more in depth than the previous. If you are new to the engine, start with the first tutorial and work your way down the list. This wiki is still in development, and therefore some tutorials may still not be available.
Contents |
Learning the Basics
- Setting up Fisix in your IDE
- Your First Fisix Application
- Fun With Particles
- Fun With Constraints
- Methods of collision detection/reaction
- Materials
- Fun with forces
- Attaching graphics
- Building a Vehicle
Building with Fisix
- Building a ragdoll
- Rigid Bodies
- Using the resource classes
- Getting data about a scene
- Overriding FisixObject
- Creating a Game
Making it work well
- The Fisix Object
- Optimizing your simulation
Miscellaneous
- Building a scrollable map
