Flex Set Up
From Fisix Engine Wiki
Contents |
Intro to Fisix
Let me be the first to welcome you to the wonderful world of Fisix! This tutorial is here to serve as a starting point for anyone who is interested in getting started with the engine. We will step through the short process you need to follow...
Prerequisites
Downloading the engine
Including Fisix in your project
1. Go to the properties for your project. If you start a new project you will start with the properties box. If you are wokring with an existing project, navigate to menu: "Project->properties."
2. Navigate to node: "Actionscript Build Path", tab: "Library Path".
3. Add the Fisix engine .swc by using the "Add SWC" button.Navigate to the FisixEngine.swc to add it.
Next steps
Now you are ready to try out some applications. All the code you need to get started can be found here Your First Fisix Application
Here are some tips to keep in mind while working with Flex:
1. The class name must match the file name. If your file is named "Main.as" you class will be "Main"
2. If you need to add any more classes, they need to be in separate files. Those classes and filename must match as well.
3. By default you must declare all variable types for example: var _gravityLevel:Number = 6;
